Native IOS Plugins for Unity 3D Tutorial from A-Z

Following my tutorial on how you can create Android Plugins for Unity 3D, I decided to write a tutorial on how to create IOS plugins for Unity 3D with Objective C. I will be following the same incremental approach used in creating the Android plugin. This tutorial will cover the most basic aspects of writing a custom plugin for IOS. It covers the aspects of creating the XCode static library. Generating the Unity Project and running the project using Unity. To understand the tutorial you should have a basic understanding of Objective C, C, C# and XCode.

Setup Directory Structure

Native Android Plugins for Unity 3D Tutorial from A-Z

Recently, I was trying to write some native Android plugins for Unity 3D and I was looking for a tutorial but I couldn’t find a complete one so I decided to write one. This tutorial will explain how to write a native Android plugin for Unity 3D from scratch, A to Z. We will be using Java as our native language and creating a JAR file which we will later be referred from Unity 3D using a C# script. First of all the thing you have to understand is that it s very easy to write this kind of plugin. …